Wow… what an E3 we’ve had this year. The Master Chief Collection is quite possibly the greatest remake/past-game bundle Halo fans could have dreamed of – all for the price of your average Xbox One game! On paper, it sounds impossible what 343i are doing here, but it’s happening, and it’s going to be fantastic.
The Master Chief Collection
What is it?
If you’ve been living under a rock, check out Greenskull’s video below to get the lowdown on what you’ll see in the Master Chief Collection!
In order to align with the usual release of games on Friday’s in Europe, the Master Chief Collection will be delayed from it’s November 11th 2014 release to November 14th 2014 in Europe.
Bravo answered a huge number of questions in the latest Bulletin, check them out below!
Question: Will Halo: The Master Chief Collection be available for download on the Xbox One Marketplace?
Answer: Yes! Access to the live action digital series Halo: Nightfall and the Halo 5: Guardians Multiplayer Beta will also be available with the digital version.
Q: What about the new H2A engine for multiplayer? Will the Anniversary maps be included in the Halo 2 rotation?
-The Little Moa
A: Halo 2 Anniversary (with gameplay on the six reimagined Halo 2 maps) will have dedicated experiences in Matchmaking at launch. We’ll have more to share on playlist specifics later this summer.
Q: Can you clarify what’s going on with control schemes?
-The Little Moa
A: We are currently finalizing control schemes, but we can say that we’ll have universal schemes that work across all games, as well as dedicated control schemes for each game. If you loved Halo 2’s default scheme but play Bumper Jumper in Halo 3, you’ll be able to use these for each corresponding title.
Q: Will there be updates to the way menus/settings are navigated? For example, being able to change settings in a custom game lobby, etc.
A: Halo: The Master Chief Collection will utilize a single, unified “Master Menu” to manage campaign and custom games.
Q: What version of Halo 2 will be included? Is it “pre-patch multiplayer?”
A: We are making huge investments to deliver a premium experience at 1080p, 60 fps. Having said that, the original game had a lot of dependencies running at 30 fps so we are focusing on making sure Halo 2 plays the way it did “post-patch.” Gameplay will feel the way you remember it.
Q: How exactly does matchmaking work? Will there be a filter or something that allows me to play just Halo 2 matchmaking? And so on for the other games.
A: We’ll have more to share on Matchmaking at a later date, but we can say that we’ll have playlists that offer multiple games, as well as dedicated experiences for separate games.
Q: Will you be adding a spectator mode to The Master Chief Collection?
A: By leveraging the Xbox One platform we’re able to take advantage of Twitch functionality to provide a spectator experience that will allow online players to stream their matches, speedruns, Forge sessions and more. However, there is not a dedicated in-game specific spectator mode. While we understand the importance and versatility of a dedicated spectating system, we’re confident that Twitch functionality will make it easy for anyone to share gameplay at any time while playing The Master Chief Collection.
Q: How will armor permutations work across all games? Will everything be unlocked from the start?
A: We’re still in development, but we’ll have more to share on customization as we get closer to launch.
Q: How’s Backwash from Halo 2 running?
-Ozzy Onya A2Z
A: More musky and damp than you even remember.
Q: How long has The Master Chief Collection been in development?
-TeK x Fernplant
A: We started thinking about exactly how we were going to debut on Xbox One several years ago, prior to releasing Halo 4.
Q: Will Forge for The Master Chief Collection be a ‘unified’ experience or will there be a separate Forge application for each applicable Halo title?
A: We’ll be able to share more about Forge specifics in the coming months. For now, we can confirm that Halo 3, Halo 4, and the six re-mastered Halo 2 Anniversary maps will be Forgeable.
Q: Is there going to be Join-in-Progress for any of the games?
A: Halo: The Master Chief Collection Matchmaking will not feature Join-in-Progress.
Q: Will Halo: The Master Chief Collection include all the multiplayer maps from Halo 1&2 on the PC?
A: Halo: The Master Chief Collection features every multiplayer map ever released in Halo 1-4; on console and PC.
Q: Will each game have their original individual title screens?
A: Halo: The Master Chief Collection has a single, unified “Master Menu” rather than individual title screens. However, we will provide unique experiences for each title that capture the spirit of each original game.
Q: Will Halo 4 have the complete Spartan Ops?
A: Yes, all of Halo 4’s Spartan Ops missions will be included in the game.
Q: Who is better at Halo: CE, you or Quinn?
A: I am much better than Quinn at Halo: CE.
Q: Will we be seeing terminals or things like them in the anniversary edition of Halo 2?
-Theos tou Puma
A: Yes! Halo 2: Anniversary will indeed feature new terminals where players will have the opportunity to delve deeper into the universe and find key hints about future Halo games and experiences.
Q: Will there be a PC version of Halo: The Master Chief Collection at some point in the future?
-Beats By Die
A: Our current focus is on the release of Halo: The Master Chief Collection on Xbox One.
Q: How will searching for Ranked vs Social playlists work?
-F U N Z B O B
A: Ranked and social playlists are something we’re carefully approaching and thinking about. As mentioned prior, we’ll be able to discuss ranking and philosophy in the next few months.
Q: Could The Master Chief Collection be developed on Xbox 360?
A: We are dedicated to bringing a full and fun experience to Halo: The Master Chief Collection on Xbox One, providing you with dedicated servers, a unified interface, increased visual fidelity, and gameplay running at 60 fps. We do not have any plans to bring the game to Xbox 360 as the game size, enhanced features and technical specifications simply can’t support it.
Q: Can we still play local co-op and campaign?
A: Yes, campaign co-op play will be supported across all four titles, both online and split-screen. In addition, we will be changing to a horizontal view for the split-screen multiplayer for Halo 2: Anniversary. The campaign co-op breakdown is as follows:
- Halo: CE Anniversary – 2 players max, split-screen or online
- Halo 2: Anniversary – 2 players max, split-screen or online
- Halo 3 – 4 players max online, 2 players max split-screen
- Halo 4 – 4 players max online, 2 players max split-screen
Q: If The Master Chief Collection is purchased digitally, will we still have access to the Halo 5 beta?
A: Yes! Digital purchasers of the game will have access to Halo: Nightfall as well as the Halo 5: Guardians Multiplayer Beta.
Q: Will stats from the previous games (i.e., Rank, Armor, Commendations, K/D etc) carry over to the new titles?
A: Players will be starting fresh in terms of rank, stats, armor, and more on Xbox One. We’ll have more specifics at a later date.
Q: When will we see more multiplayer gameplay for Halo 2? Also more of the re-imagined maps?
A: We’ll have lots more multiplayer before launch. Keep an eye out during Gamescom in August!
Q: Will Halo 2 Anniversary offer the old handicap system (minor, moderate, severe) for custom games?
A: We’re still in development, but the goal is to include all original custom game options in each game.
Q: Can I play as an Elite? Wort wort wort!
A: As mentioned at the Xbox Press Briefing, playable Elites are back! Halo 2, Halo 2: Anniversary, and Halo 3 multiplayer will all feature the return of playable Elites.
Q: Will Halo 2: Anniversary have button combos, such as BXR?
-KitKat The Fox
A: The original Halo 2 multiplayer and campaign will still have BXR and similar button combos. The 6 new maps are built upon a modified engine for Xbox One, so some of these button combos/glitches will not work as they did in the original. Rest assured, we are working very hard to match the original experience as closely as possible on this engine.
Q: Which six Halo 2 maps are being remastered?
A: As you know, we revealed Ascension at E3 – stay tuned for news on the other five maps starting this summer!
Q: In the E3 game demo for H2A we saw the return of a few medals from Halo 4. Were those placeholders or will Halo 4’s medals be present in H2A’s multiplayer?
A: The gameplay we showed on stage at E3 was a work in progress build, and as you’d expect, some of the items and assets on screen were indeed placeholder.
Q: Would you guys consider doing community events where you play with the community?
A: Absolutely! We’ll certainly be organizing community playdates, and most of us will be online every day this fall! Seriously.
Q: In Halo: Combat Evolved, will the option to create names only be in LAN mode, or will we be able to do the same on Xbox Live too?
A: When playing on Xbox Live, you’ll be playing as your Xbox Live gamertag.
Q: Will you be tracking game statistics for Halo 1, 2 and 3? If so, will they be separate and viewable on Halo Waypoint?
A: We aren’t revealing all details just yet, but yes, Halo Waypoint will support stats for all games.
Halo: Broken Circle
From author John Shirley, responsible for the recent Watch_Dogs novel and Borderlands: Unconquered, comes Halo: Broken Circle – set to release November 4th 2014! Broken Circle will take fans to the dawn of the Covenant, as far as the historic first bargain between the Prophets and Elites.
“Broken Circle will explore an Elite splinter group rebelling against the Covenant in its earliest days, a brave Prophet caught in the machinations of the new Covenant leadership, and the root of the betrayal that would ultimately shatter the Covenant during events seen in Halo 2.”
That structure looks exciting, what do you think it is? Leave a comment and let us know!
NECA Master Chief Motorcycle Helmet Slated for 2015
After the announcement of the Master Chief Collection, NECA thought there was no better time than now to announce a Master Chief helmet themed motorcycle helmet! This helmet is DOT certified for safety, and is a fully functioning motorcycle helmet – designed to look exactly like that of the helmet sported by the Master Chief in Halo 4. It’s currently in prototype stages right now, aimed at a 2015 release. Check out the video below!
That’s everything for this week, make sure to check out the latest Bulletin for a Ghost-themed Screenshot Spotlight!
Until next week!