Sean Murry, Managing Director at the indie development studio Hello Games, recently announced something that will excite PlayStation owners everywhere. No Man’s Sky, the studio’s highly anticipated exploration and adventure game, has been given a release date of June 21, 2016. Murry announced the date in a recent blog post, giving us the first big piece of news on the procedurally generated space exploration game since last year’s E3.
No Man’s Sky has been on gamers’ radar for a while, and with good reason. The game boasts nearly 18,446,744,073,709,551,616 unique planets–that’s nearly 18.5 quintillion–to explore. On top of that, going to a planet isn’t as easy as just landing, saying “hi” to some NPCs, and leaving. Different alien species have different languages, and if you want to communicate with a species, you’re going to have to learn what that language is. No universal translator here. This brings with it issues with communication in real life: if you butcher a language you won’t be making any friends among that species, but if you’re fluent and in good standing with a species you’ll be treated as a friend and can get things like better prices at shops.
No Man’s Sky launches June 21 in North America, June 22 in Europe, and June 24 in the UK on PS4 and PC, and contains both single-player and multiplayer elements. A limited edition is being released for the PS4, which includes a steelbook case, a 48-page book of artwork, an exclusive comic by Dave Gibbons, James Swallow, and Angus McKie, as well as a started kit of in-game items. Pre-orders are available now, at the cost of US$59.99.
Are you anticipating No Man’s Sky? What are you most looking forward to?
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