PDA

View Full Version : more creative forge and custom games



IDrCrunchyNutsI
April 1st, 2009, 08:48 PM
ok, so iwas wondering, how come no-one makes any genuine and original custom games any more(dont get me wrong there is TONS of original ones) i mean like when ppl ply zombies nowadays all they do is make zombies run fast and jump high but die fast, or the first [alpha] zombie is very slow and strong and the other ones not, how come there isnt more paintball, and search and destroy and tower of power and more tactical games out there and in mtchmaking
__________________________________________________________
and how come forge maps are all just like, humans have a huge unrealistic armory and base, and there is no switches{if your unsure on wat switches are or how they are made go to h3artificer.com and check out their switches} like elevators and trains and hidden passages and things

this may just be me but i think w/ the forging capability today ppl fileshare should consist of more than boring simple maps that weve all seen hundreds of times already

Conkerkid11
April 1st, 2009, 11:08 PM
Some people call my map; Castle Crashers (http://www.readyuplive.com/showthread.php?t=1922) the most original map since Pennyless. If you know what Penneyless is.. it's not zombies though. So I don't know if you would care. Manifest: On the way, right? is also a very original map.

IDrCrunchyNutsI
April 6th, 2009, 07:59 PM
Some people call my map; Castle Crashers (http://www.readyuplive.com/showthread.php?t=1922) the most original map since Pennyless. If you know what Penneyless is.. it's not zombies though. So I don't know if you would care. Manifest: On the way, right? is also a very original map.

ive played the second 1 its pretty cool
you should request the first one to me so i can try it on live

Conkerkid11
April 6th, 2009, 08:58 PM
Some people call my map; Castle Crashers (http://www.readyuplive.com/showthread.php?t=1922) the most original map since Pennyless. If you know what Penneyless is.. it's not zombies though. So I don't know if you would care. Manifest: On the way, right? is also a very original map.

ive played the second 1 its pretty cool
you should request the first one to me so i can try it on live
Do you even know what my Castle Crashers map is? What second one? What on Earth is going on? I'm not talking about the Castle Crashers game on the Marketplace. I talking about a map I made on Sandbox a few weeks ago. You should try it out, it's really fun!

herpesofthenose
April 9th, 2009, 04:59 PM
Anyone know where to find that duck hunt map and game type I keep seeing on Bungie blog videos?

IeatdUrcookie
April 9th, 2009, 05:18 PM
Roleplaying is awesome with smart people.

Recarbo
April 9th, 2009, 07:01 PM
Roleplaying is awesome with smart people.

You should try it with little kids that think there going to get recon by screaming into a mic, it's hilarious. (if you can stand the screeching)

BladesofBlood
April 9th, 2009, 10:08 PM
Roleplaying is awesome with smart people.

You should try it with little kids that think there going to get recon by screaming into a mic, it's hilarious. (if you can stand the screeching)

HA i did that to a kid with green he actually thought i could give him recon so he was showing me all these maps and he got mad and told tg scoot and we made front page lol

I Dracula I
April 10th, 2009, 09:43 PM
I invented a Mr. Bubbles VIP gametype only a little while ago, thinking I was being a little creative. I'll send it to you in about a week.

Lord Dman
April 12th, 2009, 09:33 AM
OMG I"VE GOT A PAINTBALL VARIANT!!!

Recarbo
April 12th, 2009, 09:39 AM
Isn't paint ball the one where you can't jump and you have one-hit-kill pistols or whatever?

Oh and I just made an awesome map called Clover Field were Attackers try to get inside a large base without getting smashed or shot. (classic)

herpesofthenose
April 13th, 2009, 06:11 PM
I made one where the only weapons are two Gauss warthogs in the corners of foundry and a rocket launcher in the middle of the room. It was called Bumrush.

One person got the warthog turret (or two if you have enough people) and they had full range of motion to shoot anywhere in the big open level. But the warthog was pinned so you couldn't drive it. Then the non-warthoggers spawned next to the soccer ball and near a bubble shield. Their goal was to take over the guy in the warthog by getting to the rockets with the soccer ball and bubble shield. It's tough but fun.

You spawn behind a wall so as not to die immediately.

The only problem is I lost it somehow... maybe deleted it by mistake. I don't know. So anybody want to create that now?

mcbeanie
April 20th, 2009, 11:19 PM
I made one where the only weapons are two Gauss warthogs in the corners of foundry and a rocket launcher in the middle of the room. It was called Bumrush.

One person got the warthog turret (or two if you have enough people) and they had full range of motion to shoot anywhere in the big open level. But the warthog was pinned so you couldn't drive it. Then the non-warthoggers spawned next to the soccer ball and near a bubble shield. Their goal was to take over the guy in the warthog by getting to the rockets with the soccer ball and bubble shield. It's tough but fun.

You spawn behind a wall so as not to die immediately.

The only problem is I lost it somehow... maybe deleted it by mistake. I don't know. So anybody want to create that now?
doesnt sound that great

herpesofthenose
April 20th, 2009, 11:58 PM
*cries in the corner

Greenskull
April 21st, 2009, 11:35 AM
jousting is pretty fun, it just needs to be tweaked

Flamingcats
April 30th, 2009, 08:50 PM
I am not original all i do is take variants and maps and play on them

mcbeanie
May 5th, 2009, 01:47 PM
well i have a couple on my fileshare

my gt iz mcbeanie

Insanewiggle
May 7th, 2009, 05:34 PM
I honestly don't give for anything custom created unless it's MLG. All other maps are fails and aren't fun to play on. Moon Waffle and Eight Emerald Legs were an exception and were pretty cool even though I "Forge-Fought" my friends on them and didn't play them seriously.

I believe people are genuinely used to the maps that have been out for a long time and the don't want to make the change. Many people play Infection on the old maps more than on the new maps even though they have them. I don't know why as I don't play Infection much but many of the games I join with people playing it, it's usually a Default, Heroic, or Legendary map not including Cold Storage.