Page 1 of 2 12 LastLast
Results 1 to 10 of 18
  1. #1
    Dr. of Awesome RUL VIP
    Zolner MD's Avatar
    Join Date
    May 2010
    Location
    Florida
    Posts
    1,383
    Xbox Live
    Zolner MD

    How to Lower your Weapon in Halo: Reach

    How to Lower your Weapon in Halo: Reach

    Have you been making montages or machinima and are too lazy to figure out how to lower your weapon to bring your films and videos to the next level? Well, look no further, as we have the button combos listed below that will get your Spartan to break from that ever-ready stance and lighten up just a little. Let me warn you right now that this will only work in system link and on local network settings, not on Xbox LIVE (believe me, I’ve tried!). Bungie gave us the best of both worlds in this edition of Halo: Reach, an easy way to create custom machinima film and video while protecting the quality of online gaming from serious gun hacks (a la Halo 2).

    First, from the main menu in Reach, be sure to change your network to local settings by hitting from the main menu and selecting either "my xbox 360 console" or "system link games", then head into your game of choice to test out your newly acquired non-aggressive negotiation skills.

    To lower your weapon, hold the button combo listed next to your Button Layout for about two seconds. And yes, before you even ask, even shoulder mounted weapons like the Spartan Laser can be lowered. As you can imagine, the button combination that you need to hold will change according to your specific gaming Button Layout. If you’ve gone all Alzheimer’s on us and forgotten which Layout you’re playing with, just go to the start menu for a friendly reminder. Hit the start button and scroll down to "controller" where you will see what you've chosen under "button layout".

    To raise your weapon back up, simply perform any aggressive action such as tossing a grenade, throwing a melee, as well as pulling the trigger to your gun. Now melees are rather odd since in the first person perspective it looks like you simply raise your gun up but from a third person perspective your Spartan will go through the melee animation. You will lunge at any hostile targets when you press the melee button with your gun down when in range of your opponent.

    How to Lower your Weapon in Halo: Reach
    Controller Layout
    Button Combo
    Default
    Southpaw
    Boxer
    X + B + Click RS + D-Pad Down

    Bumper Jumper

    B + A + Click RS + D-Pad Down

    Recon (aka Halo 3 Controls)

    RB + X + Click RS + D-Pad Down
    To save you some time on trial and error, Smore ninja did a great job of testing nearly every imaginable scenario while taking note of just how the lowered weapon looked in third-person view. After running around, jumping off cliffs, taking fall damage, getting in and out of vehicles, using armor abilities, and more, you can find his pro tips below to help get you up to speed.


    Hello RUL! Zolner gave me the heads up on how to actually lower your weapon just the other day, so I tried it out. I couldn't help but wonder “What would happen if I did this? How would it look like?” Sometime later I finished writing about some of my findings, such as how your lowered weapon looks while using armor abilities, entering and exiting vehicles, and a handful of other details. The topics are broken down by paragraph: armor abilities, vehicles, etc. For the sake of clarity, when I say “gun up” this is the default ready-to-shoot stance that your Spartan normally sports, and when I say “gun down” this is referencing the more relaxed state that you all wanted to read up about in the first place. I hope you find this useful and enjoy all that Reach has to offer.

    Armor abilities are somewhat odd since most of them will go through their regular animation and from a third person perspective you look like you raise your gun, but this seems to be due solely to the nature of the animations, as your Spartan will lower their weapon right away after you regain control of them. It is noted that evade makes this raised gun appearance look more natural then the use of something like the drop shield. With both, the drop shield and armor lock, your Spartan will holster their weapon on their back if it is large and on the side if it is small. Use of the Jetpack is particularly strange since your weapon looks like it is raised when you are jet-packing and I can’t even effectively explain at what point in time you actually lower your weapon again. That being said, I can confidently confirm that when the jet thrusters go back into the jetpack on your Spartan’s back, they should also lower the weapon.

    Vehicles are easy to describe when interacting with them with your weapon down because every single one of them follows these rules: If you enter a vehicle with your gun down and then exit said vehicle, your gun will still be down; Should you press any buttons that would have you raise your gun on foot while you are inside a vehicle, when you exit the vehicle your gun will be up. This makes piloting the Falcon rather tricky. As you well know, in order the gain altitude the pilot must press the button that is mapped to throw a grenade when not in the driver’s seat. I would have to admit that the transition animations while entering or exiting a vehicle are really smooth. There are no sudden gun up moments that look out of place, even if you were riding in the passenger seat of a vehicle (which has your gun up by base mechanics). Again, as long as you have done nothing during the ride that would have made your Spartan raise their gun on foot, you will exit the vehicle with your gun down.

    Elites for the most part act the same way as Spartans except for one fundamental difference. When Spartans do a regular jump, there is a noticeable difference between their gun up and gun down stance and when they reach the ground there is a gap in the animation where they would suddenly have their gun appear in the upright position. Elites, on the other hand, have only a slight difference between their gun down and gun up stance, making any hiccups in their jumping animation less noticeable. This is the only major difference between how gun up/down works between Elites and Spartans that I noticed.

    To wrap things up, I thought that I would list four of the animation anomalies that I noticed that didn’t fit into any of the above categories. The first thing that I’d like to note is that when your Spartan suffers from fall damage they will temporarily raise their weapon. Zolner and I agree that this action looks rather natural since your Spartan is attempting to regain their balance upon landing. Something else that I noticed that can come in handy at times is when you enter orb mode with your gun down, you will exit orb mode with your gun up. Crouching seems to have its own set of rules when you have your gun down. When crouched, you will always have your gun lowered, but if your lower body moves at all then your Spartan will raise their weapon. This includes both walking and to a certain extent rotation. The last thing that I’d like to mention is that if you reloaded your weapon while your gun is down, (remember: the reload button is one that is used to lower your gun, so this could be tricky) your Spartan will go through the regular reload animation but smoothly their weapon back to gun down position.

    I hope you guys have fun with this info and make some great machinima for all of us to see. Cheers!
    Many thanks to Smore ninja and Rebel Rouser for their contributions in this how-to!

  2. #2
    Claymore Queen Community Manager
    Start a Riot's Avatar
    Join Date
    May 2010
    Location
    Wonderland
    Posts
    3,858
    Xbox Live
    Start a R1OT
    Great how-to guide, guys! I know I've heard about doing this before but visually seeing what buttons I need to press will make it ten times easier to try this out! Thanks for such a quality post



  3. #3
    Artist in Exile Premium Member BladeHenge's Avatar
    Join Date
    Jul 2009
    Location
    Massachusetts
    Posts
    862
    Xbox Live
    BladeHenge
    great contribution guys! Too bad you can't use it in online though...
    Just like time, tastes and inspirations change.
    Plus ça change, plus c'est la même chose

  4. #4
    Praise Helix RUL VIP
    Nightrise's Avatar
    Join Date
    Feb 2010
    Location
    Jersey, CI, GB
    Posts
    4,105
    Xbox Live
    Cyclonic Jet
    Excellent write up to you all. Can't wait to try it out.
    Quote Originally Posted by BladesofBlood View Post
    Hurray rejoice, Nightrise has spoken!!!
    "When you do things right, people won't be sure you've done anything at all."


  5. #5
    I like cereal. Site Owner Greenskull's Avatar
    Join Date
    Jul 2007
    Location
    Alberta
    Posts
    8,643
    Xbox Live
    Greenskull
    Wow this is actually really good! Nice job!

  6. #6
    (Kappa) Content Producer
    KillerOfCereal's Avatar
    Join Date
    May 2010
    Location
    Florida
    Posts
    1,381
    Xbox Live
    KillerOfCereal
    PSN
    NoloNolo209
    Sweet! I can't wait to try this out.
    Quote Originally Posted by Fondarelli View Post
    I've never met him, and yet somehow this doesn't even surprise me.

  7. #7
    Cool!
    Youtube: http://www.youtube.com/user/xJakeyboyII
    Vimeo: http://vimeo.com/jakeyeu
    Skype: JakeEvans_
    Twitter: Jakeyeu

  8. #8
    Merc with a Mouth RUL VIP
    Spillanya's Avatar
    Join Date
    May 2010
    Location
    Los Angeles
    Posts
    1,429
    Xbox Live
    Spillanya
    PSN
    Spillanya
    Nice read! I'll have to try that out sometime.


    STUPID LITTLE DEAD BAT! WHO'S GONNA SAVE YOU NOW?
    Quote Originally Posted by Nightrise
    OMG. IT'S SPILLANYA *faints due to her awesome*

  9. #9
    Stern, but fair. RUL VIP
    SourNotHardcore's Avatar
    Join Date
    Jan 2010
    Location
    Las Vegas, NV
    Posts
    1,005
    Xbox Live
    SourNotHardcore
    While this is old news, it's a great article and it's good to see that my Bumper Jumper was put up there so I don't have to decipher the normal controls.
    TwitchTV Administrator




  10. #10
    I am who I am Premium Member RUL Spectre's Avatar
    Join Date
    May 2010
    Location
    Florida
    Posts
    760
    Xbox Live
    RUL Spectre
    PSN
    RUL_Spectre
    Quote Originally Posted by SourNotHardcore View Post
    While this is old news, it's a great article and it's good to see that my Bumper Jumper was put up there so I don't have to decipher the normal controls.
    ^^^

    SRT
    minecraftian

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
RUL Social