When I played the first Toy Soldiers, I didn't enjoy it too much because it reminded me of Tower Defense. Don't get me wrong, the game was great, but nothing I would've enjoyed too much because of how it played. But when I played Toy Soldiers: Cold War, I am actually considering buying the first one and giving it another go.
If I had to describe Toy Soldiers: Cold War in three words it would be, Brilliant, Amazing, and fun. This game is just something no-one should miss out on. Cold War plays a lot like the first one, build defenses, upgrade units, and take control of units, but they managed to add more and make it into something more refreshing. Now when you take over a unit, you have a Turbocharge meter that fills up more and more with each kill. When you reach over 85% you go into Turbocharge and that unit you have selected has unlimited ammo with no reloads. If you stop killing or if you deselect the unit the Turbocharge stops and you have to do it all over again to get the bonus. The coolest thing about getting the meter all the way up is the other bonus you get; something called Barrage. Barrage is jackpot type of deal where you get a random aid. The types of aid you get go from AC-130, a Commando, Artillery strike, Tactical Nuke, or a Bombing run. My personal favorite is the Commando. He's quick, deadly, and looks/sounds a lot like Sylvester Stallone from the movie Rambo. It's quite a funny to hear him say "You want War? You got War!" or "This one is for Little Jimmy!" Playing as the commando always puts a smile on my face, which is something I think most games should do. Another thing that puts a smile on my face is taking command of an Attack Helicopter, Heavy Tank, or a Fighter Jet. These vehicles are the most deadly things in the game that you can use regularly. You can't use them forever because they run out of batteries, but you can let them recharge or find a battery lying around the map for a faster recharge and more carnage! My only problem with the vehicles are the controls. They do explain how to use them, but the controls are on the bottom of the screen and requires you to look down and forget what you're doing. So you can easily end up crashing into the ground while piloting a Fighter Jet just because you're trying to figure out how to drop the Napalm Bombs. This becomes an issue in the later levels because that's about when they first introduce them and they are vital on keeping your Toy Box safe. Which reminds of the the other problem I had while playing the game. When you play Cold War's campaign, the first couple of levels are insanely easy on Normal Mode, but as you progress, Normal mode becomes Almost Impossible (not really a mode) and it's nearly impossible to defend without your Toy Box taking damage. When I play normal, I expect the difficulty to progress slower than the higher difficulties. One second you can say "Oh, that last wave was pretty easy" and when the next wave comes around begin yelling and asking God to have mercy on you. Though there are some annoyances in the Campaign, it's still a great one.
Don't think that Toy Soldiers: Cold War is only limited to Campaign. There are several mini-games that you can play. They arrange from "How many can you shoot in the allotted time?" to "How far can you guide a missile through a bunch of spinning objects"; all of them fun and an incredible challenge. If you don't like playing the mini-games and like to test your skills against others, Toy Soldiers still has Versus mode so you can see who is the more dominant player. If Versus mode doesn't fancy you, there is a Survival mode where you fight off wave after wave of enemies to see how long you can last. There are many things to do in Cold War, all very fun, and all up to you.
Overall, Toy Soldiers: Cold War is a game that has to be played. There aren't many games that can come close to what Toy Soldiers has and this easily became one of my favorite Arcade games I've ever played.
Overall Rating:
9.5/10


























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